The GetDIB method provides the most efficient way to display the internal image buffer when you do not want to use ActiveGige's live display. ActiveGige uses packed DIBs, the pixel data immediately following the BITMAPINFO structure. The method returns a GlobalAlloc handler which contains the pointer to a DIB. The application must not free the global handler after using the DIB data.
Note that a DIB contains only 8- and 24-bit pixel values, even if the current video mode is a 16- or 48-bit one. To access the actual pixel data, use the GetImageData or GetPointer methods.